;ver2.03 bata 12/08/05

;good set
;***********	Terrain Expansion New Urban Iso Control File	**********

[General]
RampBase = 9
RampSmooth = 43
MMRampBase = 7
ClearTile = 0
RoughTile = 13
ClearToRoughLat = 14
SandTile = 33
ClearToSandLat = 34
GreenTile = 41
ClearToGreenLat = 42
PaveTile = 157 ;46
MiscPaveTile = 38
ClearToPaveLat = 122 ;39
HeightBase = 52
BlackTile = 6
CliffSet = 10
ShorePieces = 12
WaterSet = 21
Ice1Set = 31
Ice2Set = 32
IceShoreSet = 32
BridgeSet = 19
WoodBridgeSet = 158 ;101
;TrainBridgeSet = 207;37 train bridge is disabled It can be enabled by removing ??the tile set will be shiped with TX
SlopeSetPieces = 115
SlopeSetPieces2 = 116
MonorailSlopes = 162 ;48 ;Natural slope...shouldn't really need this specified though.
Tunnels = 177 ;53;The road tunnels, both urban and natural style
TrackTunnels = 168 ;55
DirtTunnels = 176 ;72
DirtTrackTunnels = 163 ;73
WaterfallEast = 49
WaterfallWest = 205 ;51
WaterfallNorth = 205 ;50
WaterfallSouth = 30
CliffRamps = 25
PavedRoads = 20
PavedRoadEnds = 36
Medians = 40
RoughGround=35
DirtRoadJunction = 17
DirtRoadCurve = 16
DirtRoadStraight = 18
BridgeTopLeft1 = 1
BridgeTopLeft2 = 2
BridgeBottomRight1 = 3
BridgeBottomRight2 = 3
BridgeTopRight1 = 4
BridgeTopRight2 = 5
BridgeBottomLeft1 = 6
BridgeBottomLeft2 = 6
BridgeMiddle1 = 7
BridgeMiddle2 = 12
DestroyableCliffs = 206
WaterCliffs = 15
WaterCaves = 153 ;57
PavedRoadSlopes = 47
DirtRoadSlopes = 23
ACliffPieces = 76
ACliffMMPieces = 77
WaterCliffAPieces = 78
MMWaterCliffAPieces = 79

;
; Blank tile for filling in holes.
;
[TileSet0000]
SetName = Lat Grass
FileName = Clear
TilesInSet = 1
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
AllowBurrowing = true
AllowTiberium = true

;
; A few buildings
;
[TileSet0001]
SetName = Misc Buildings
FileName = blank
TilesInSet = 0
;LastTilesInSet = 3
;FileName = Bld
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowToPlace=no
AllowBurrowing=false

;
; Some basic flat tiles
;
[TileSet0002]
SetName = Clear
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = Snow
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowToPlace=no
RequiredForRMG = true
AllowTiberium = true

;
; A couple of old cliff pieces (not used)
;
[TileSet0003]
SetName = Cliff Pieces
FileName = blank
TilesInSet = 0
;LastTilesInSet = 2
;FileName = clif
AllowToPlace=no
AllowBurrowing=false

;
; A large ice flow.
;
[TileSet0004]
SetName = Ice Flow
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = flow
AllowToPlace=no
AllowBurrowing=false

;
; A nice little house.
;
[TileSet0005]
SetName = House
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = house
AllowToPlace=no
AllowBurrowing=false

;
; Blank tile used for filling areas with no cell data.
;
[TileSet0006]
SetName = Blank
FileName = blank
TilesInSet = 1
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowToPlace=no
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

;
; Marble madness mode ramp pieces.
;
[TileSet0007]
SetName = ZMM Ramps
FileName = mslop
TilesInSet = 20
NonMarbleMadness = 9
Morphable = true
;;LastTilesInSet = 16
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowTiberium = true

;
; Height pieces for marble madness mode.
;
; Obsolete. Replaced with HITE01 - HITE10
;
[TileSet0008]
SetName = Obsolete Height Pieces
FileName = hyte
TilesInSet = 7
Morphable = true
AllowToPlace=no
AllowTiberium = true

;
; Misc theater ramps
;
[TileSet0009]
SetName = Grass Ramps
FileName = slope
TilesInSet = 20
MarbleMadness = 7
Morphable = true
;;LastTilesInSet = 16
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
AllowTiberium = true

;
; Cliff set.
;
[TileSet0010]
SetName = Pavement Cliffs A
FileName = Cliff
TilesInSet = 40
MarbleMadness = 22
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
RequiredForRMG = true

;
; Civilian buildings
;
[TileSet0011]
SetName = Civilian Buildings
FileName = blank
TilesInSet = 0
;LastTilesInSet = 8
;FileName = Civ
AllowToPlace=no
AllowBurrowing=false

;
; Shore pieces
;
[TileSet0012]
SetName = Sand Shorelines
FileName = Shore
TilesInSet = 42
MarbleMadness = 61
LowRadarColor = 30,30,40
HighRadarColor = 30,30,40
AllowBurrowing=false
RequiredForRMG = true

;
;
[TileSet0013]
SetName = LAT Dark Grass
FileName = Ruff
TilesInSet = 1
Morphable = true
LowRadarColor = 70,40,0
HighRadarColor = 80,45,0
RequiredForRMG = true
AllowTiberium = true

;
;
[TileSet0014]
SetName = LAT Dark Grass Transitions
FileName = clat
TilesInSet = 16
Morphable = true
LowRadarColor = 80,45,0
HighRadarColor = 100,60,0
AllowToPlace=no
RequiredForRMG = true
AllowTiberium = true

;
; Cliff pieces that meet water pieces
;
[TileSet0015]
SetName = Pavement Water Cliffs A
FileName = WCliff
TilesInSet = 28
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=67
AllowBurrowing=false

;
; Sm Paved Roads. Corner pieces.
;
[TileSet0016]
SetName = Pavement Road Bends
FileName = Droadc
TilesInSet = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 58
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Sm Paved Roads. Junctions.
;
[TileSet0017]
SetName = Pavement Road Junctions A
FileName = Droadj
TilesInSet = 11
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 59
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Sm Paved Roads roads. Straights.
;
[TileSet0018]
SetName = Pavement Roads
FileName = Droads
TilesInSet = 66
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 60
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Bridge sections.
;
[TileSet0019]
SetName = Pavement Bridges
FileName = Ovrps
TilesInSet = 16
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

;
; Paved roads.
;
[TileSet0020]
SetName = Highway Roads
FileName = Proad
TilesInSet = 21
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

;
; Just icy water.
;
[TileSet0021]
SetName = Water
FileName = Water
TilesInSet = 14
LowRadarColor = 10,10,30
HighRadarColor = 10,10,50
MarbleMadness=69
AllowBurrowing=false
RequiredForRMG = true

;
; Cliff set.
;
[TileSet0022]
SetName = ZMM Cliff Set
FileName = Mclif
TilesInSet = 40
NonMarbleMadness = 10
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

;
; Sm Paved Roads slopes
;
[TileSet0023]
SetName = Pavement Road Ramps
FileName = DRSLPE
TilesInSet = 8
MarbleMadness = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Marble Madness dirt road slopes
;
[TileSet0024]
SetName = ZMM Dirt Road Slopes
FileName = MDRSLP
TilesInSet = 8
NonMarbleMadness = 23
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true

;
; Slope set pieces
;
[TileSet0025]
SetName = Pavement Slopes
FileName = RAMP
TilesInSet = 10
MarbleMadness = 26
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true

;
; Slope set pieces - Marble Madness version
;
[TileSet0026]
SetName = ZSlope Set Pieces
FileName = MRAM
TilesInSet = 10
NonMarbleMadness = 25
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0

;
; A dead oil tanker
;
[TileSet0027]
SetName = Dead Oil Tanker
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = TANKER
AllowToPlace=no
AllowBurrowing=false

;
; Some ruins
;
[TileSet0028]
SetName = Ruins
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = RUIN
AllowToPlace=no
AllowBurrowing=false

;
; Height pieces for marble madness mode
;
[TileSet0029]
SetName = New MM Height Pieces
FileName = hyte
TilesInSet = 10
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowToPlace=no
AllowTiberium = true

;
; Waterfalls.
;
[TileSet0030]
SetName = Grass Waterfalls A
FileName = W-a-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=62
AllowBurrowing=false
RequiredForRMG = true


[TileSet0031]
SetName = Ground 01
FileName = blank
TilesInSet = 0
;LastTilesInSet = 48
;FileName = Des01
LowRadarColor = 10,80,80
HighRadarColor = 10,128,128
AllowToPlace=no
AllowTiberium = true

[TileSet0032]
SetName = Ground 02
FileName = blank
TilesInSet = 0
;LastTilesInSet = 48
;FileName = Des02
LowRadarColor = 10,90,90
HighRadarColor = 10,128,128
AllowToPlace=no
AllowTiberium = true


[TileSet0033]
SetName = LAT Rough Grass
FileName = Sandy
TilesInSet = 1
;Morphable = true
LowRadarColor = 10,90,90
HighRadarColor = 10,128,128
ToSnowTheater=62
RequiredForRMG = true
AllowTiberium = true

;
; L.A.T. system for connecting sandy and normal terrain
;
[TileSet0034]
SetName = LAT Rough Grass Transitions
FileName = dlat
TilesInSet = 16
;Morphable = true
LowRadarColor = 50,90,90
HighRadarColor = 70,128,128
AllowToPlace=no
ToSnowTheater=63
RequiredForRMG = true
AllowTiberium = true

[TileSet0035]
SetName = Urban Features A
FileName = Rough
TilesInSet = 10
Morphable = false
ToSnowTheater = 40
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0036]
SetName = Highway Road Ends A
FileName = p_end
TilesInSet = 4
ToSnowTheater = 38
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

[TileSet0037]
SetName = TrainBridges
FileName = blank
TilesInSet = 0
;LastTilesInSet = 16
;FileName = Tovrps
Morphable = false
LowRadarColor = 92,92,92
AllowToPlace=no
HighRadarColor = 92,92,92
AllowBurrowing=false

[TileSet0038]
SetName = Pavement Bits
FileName = Pave
TilesInSet = 14
Morphable = false
LowRadarColor = 128,128,128
HighRadarColor = 128,128,128
;AllowBurrowing=false
RequiredForRMG = true
ToSnowTheater = 69
AllowTiberium = true
;
; L.A.T. system for connecting pavement and normal terrain
;
[TileSet0039]
SetName = LAT Pavement Transitions
FileName = plat
TilesInSet = 16
Morphable = false
LowRadarColor = 110,80,40
HighRadarColor = 150,100,65
AllowToPlace=no
;AllowBurrowing=false
RequiredForRMG = true
ToSnowTheater=70
AllowTiberium = true

[TileSet0040]
SetName = Highway Road Bits
FileName = proadc
TilesInSet = 14
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true
ToSnowTheater = 71
AllowTiberium = true

[TileSet0041]
SetName = LAT Sand
FileName = Green
TilesInSet = 1
;Morphable = true
LowRadarColor = 10,100,10
HighRadarColor = 10,120,10
ToSnowTheater=64
RequiredForRMG = true
AllowTiberium = true

;
; L.A.T. system for connecting green and normal terrain
;
[TileSet0042]
SetName = LAT Sand Transitions
FileName = glat
TilesInSet = 16
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
ToSnowTheater=65
RequiredForRMG = true
AllowTiberium = true

[TileSet0043]
SetName = Ramp edge fixup
FileName = Rmpfx
TilesInSet = 12
Morphable = true
MarbleMadness = 44
ToSnowTheater = 41
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
AllowTiberium = true
AllowToPlace=no

[TileSet0044]
SetName = Ramp edge fixup - Marble Madness
FileName = Mrmfx
TilesInSet = 12
Morphable = true
NonMarbleMadness = 43
ToSnowTheater = 42
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowTiberium = true
AllowToPlace=no

[TileSet0045]
SetName = Water slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = WSLOPE
Morphable = no
ToSnowTheater = 43
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
MarbleMadness=68
AllowBurrowing=false

[TileSet0046]
SetName = LAT Red Pavement
FileName = Pvclr
TilesInSet=1
Morphable=no
LowRadarColor = 128,128,128
HighRadarColor = 128,128,128
AllowBurrowing=false
RequiredForRMG = true
ToSnowTheater=68
AllowTiberium = true

[TileSet0047]
SetName = Highway Road Ramps
FileName = Prslpe
TilesInSet = 4
Morphable = no
ToSnowTheater = 44
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowTiberium = true

[TileSet0048]
SetName = Monorail Slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = Tslope
Morphable = no
MarbleMadness = 7
ToSnowTheater = 45
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowToPlace=no
AllowBurrowing=false

[TileSet0049]
SetName = Grass Waterfalls B
FileName = W-b-
TilesInSet = 4
ToSnowTheater = 35
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=63
AllowBurrowing=false
RequiredForRMG = true

[TileSet0050]
SetName = Grass Waterfalls C
FileName = W-c-
TilesInSet = 4
ToSnowTheater = 36
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=64
AllowBurrowing=false
RequiredForRMG = true
AllowToPlace=no

[TileSet0051]
SetName = Grass Waterfalls D
FileName = W-d-
TilesInSet = 4
ToSnowTheater = 37
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=65
AllowBurrowing=false
RequiredForRMG = true
AllowToPlace=no

[TileSet0052]
SetName = Newest MM Height
FileName = hyte
TilesInSet = 15
Morphable = true
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowToPlace=no
AllowBurrowing=false
AllowTiberium = true

[TileSet0053]
SetName = Road Tunnels
FileName = tunnel
TilesInSet = 4
Morphable = false
MarbleMadness=159
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToSnowTheater=47
AllowBurrowing=false
AllowToPlace=no

[TileSet0054]
SetName = Grass Tunnel Sides
FileName = tunnex
TilesInSet = 2
Morphable = false
MarbleMadness=160
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToSnowTheater=48
AllowBurrowing=false

[TileSet0055]
SetName = TrackTunnel Floor
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = tunnet
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowToPlace=no
ToSnowTheater=49
AllowBurrowing=false

[TileSet0056]
SetName = Grass Rubble Cliffs
FileName = dcliff
TilesInSet = 2
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
ToSnowTheater=61
AllowBurrowing=false

[TileSet0057]
SetName = Grass Water Caves A
FileName = blank
TilesInSet = 0
;LastTilesInSet = 8
;FileName = Wcave
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowToPlace=no
MarbleMadness=66
AllowBurrowing=false

;
; Dirt roads. Corner pieces. Marble Madness version.
;
[TileSet0058]
SetName = ZMM Bendy Dirt Roads
FileName = MDrodc
TilesInSet = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 16
ToSnowTheater = 50
AllowTiberium = true

;
; Dirt roads. Junctions.  Marble Madness version.
;
[TileSet0059]
SetName = ZMM Dirt Road Junctions
FileName = MDrodj
TilesInSet = 11
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 17
ToSnowTheater = 51
AllowTiberium = true

;
; Dirt roads. Straights.  Marble Madness version.
;
[TileSet0060]
SetName = ZMM Straight Dirt Roads
FileName = MDrods
TilesInSet = 66
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 18
ToSnowTheater = 52
AllowTiberium = true

;
; Shore pieces. Marble madness version.
;
[TileSet0061]
SetName = ZMM Shore Pieces
FileName = MShore
TilesInSet = 42
LowRadarColor = 30,30,40
HighRadarColor = 30,30,40
NonMarbleMadness = 12
AllowBurrowing=false

;
; Waterfalls. MM.
;
[TileSet0062]
SetName = ZMM Waterfalls
FileName = MWa-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=30
ToSnowTheater = 54
AllowBurrowing=false

[TileSet0063]
SetName = ZMM Waterfalls-B
FileName = MWb-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=49
ToSnowTheater = 55
AllowBurrowing=false

[TileSet0064]
SetName = ZMM Waterfalls-C
FileName = MWc-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=50
ToSnowTheater = 56
AllowBurrowing=false

[TileSet0065]
SetName = ZMM Waterfalls-D
FileName = MWd-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=51
ToSnowTheater = 57
AllowBurrowing=false

[TileSet0066]
SetName = ZMM Water Caves
FileName = blank
TilesInSet = 0
;LastTilesInSet = 8
;FileName = MWcave
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=57
AllowBurrowing=false

;
; MM Cliff pieces that meet water pieces
;
[TileSet0067]
SetName = ZMMCliff/Water pieces
FileName = MWClif
TilesInSet = 28
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=15
ToSnowTheater=58
AllowBurrowing=false

[TileSet0068]
SetName = ZMM Water slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = MWSLOP
Morphable = no
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
NonMarbleMadness=45
ToSnowTheater = 59
AllowBurrowing=false

;
; Just icy water.
;
[TileSet0069]
SetName = ZMM Water
FileName = MWater
TilesInSet = 14
LowRadarColor = 10,10,30
HighRadarColor = 10,10,50
NonMarbleMadness=21
ToSnowTheater=60
AllowBurrowing=false


[TileSet0070]
SetName = Scrin Wreckage
FileName = blank
TilesInSet = 0
;LastTilesInSet = 6
;FileName = Scrin
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness=71
AllowToPlace=no
AllowBurrowing=false

[TileSet0071]
SetName = MM Scrin Wreckage
FileName = blank
TilesInSet = 0
;LastTilesInSet = 6
;FileName = MScrin
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness=70
AllowToPlace=no
AllowBurrowing=false

[TileSet0072]
SetName = DirtTrackTunnel Floor
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = dtunnt
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowToPlace=no
ToSnowTheater=66
AllowBurrowing=false


[TileSet0073];this is not used
SetName = Tunnels
FileName = dtunn
TilesInSet = 4
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToSnowTheater=67
AllowBurrowing=false
AllowToPlace=no

[TileSet0074]
SetName = Sand (beach)
FileName = Green
TilesInSet = 1
;Morphable = true
LowRadarColor = 10,100,10
HighRadarColor = 10,120,10
AllowToPlace=no
ToSnowTheater=64
RequiredForRMG = true
AllowTiberium = true

[TileSet0075]
SetName = Sand (beach) Transitions 
FileName = glat
TilesInSet = 16
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
ToSnowTheater=65
RequiredForRMG = true
AllowTiberium = true

; Additional Cliff pieces.
;
[TileSet0076]
SetName = Pavement Cliffs B
FileName = CliffA
TilesInSet = 14
MarbleMadness = 22
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
RequiredForRMG = true

;
; Cliff set.
;
[TileSet0077]
SetName = ZMM CliffA Set
FileName = MclifA
TilesInSet = 14
NonMarbleMadness = 76
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

;
; CliffA pieces that meet water pieces
;
[TileSet0078]
SetName = Pavement Water Cliffs B
FileName = WClifA
TilesInSet = 14
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=79
AllowBurrowing=false

;
; MM CliffA pieces that meet water pieces
;
[TileSet0079]
SetName = ZMMCliffA/Water pieces
FileName = MwclfA
TilesInSet = 14
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=78
AllowBurrowing=false

[TileSet0080]
SetName = Pavement Fixes A
FileName = pavefx
TilesInSet = 8
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true

[TileSet0081]
SetName = Washington Ponds A
FileName = wash
TilesInSet = 2
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes
AllowBurrowing=false

[TileSet0082]
SetName = RA2 Wash Rubble
FileName = warub
TilesInSet = 0
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

; CliffB pieces that meet water pieces
;
[TileSet0083]
SetName = Pavement Water Cliffs C
FileName = WClifB
TilesInSet = 12
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=84
AllowBurrowing=false

;
; MM CliffB pieces that meet water pieces
;
[TileSet0084]
SetName = ZMMCliffB/Water pieces
FileName = MwclfB
TilesInSet = 12
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=83
ToSnowTheater=58
AllowBurrowing=false

[TileSet0085]
SetName = Pavement Cliffs C
FileName = CliffC
TilesInSet = 6
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=86
AllowBurrowing=false

[TileSet0086]
SetName = zmmCliffC
FileName = mClifC
TilesInSet = 6
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=85
AllowBurrowing=false

[TileSet0087]
SetName = Pavement Fixes B
FileName = grfix
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
;AllowBurrowing=false
AllowTiberium = true

[TileSet0088]
SetName = Baseball Field A
FileName = baseb
TilesInSet = 1
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
;AllowBurrowing=false
AllowTiberium = true

[TileSet0089]
SetName = Statue Of Liberty Base A
FileName = libbas
TilesInSet = 1
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0090]
SetName = Sand Shoreline Bridges
FileName = wbrdge
TilesInSet = 2
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92

[TileSet0091]
SetName = RA2 rubble Chicago a
FileName = chig
TilesInSet = 0
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0092]
SetName = RA2 rubble Euro a
FileName = euro
TilesInSet = 0
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0093]
SetName = RA2 rubble house
FileName = house
TilesInSet = 0
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0094]
SetName = RA2 rubble miami
FileName = miami
TilesInSet = 0
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0095]
SetName = RA2 rubble newyork
FileName = newy
TilesInSet = 0
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0096]
SetName = RA2 rubble paris
FileName = paris
TilesInSet = 0
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0097]
SetName = RA2 rubble russia
FileName = russ
TilesInSet = 0
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0098]
SetName = RA2 rubble st louis
FileName = stl
TilesInSet = 0
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0099]
SetName = RA2 rubble texas
FileName = texs
TilesInSet = 0
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0100]
SetName = RA2 rubble wash b
FileName = warubb
TilesInSet = 0
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

; Bridge sections.
;
[TileSet0101]
SetName = Wood Bridges
FileName = Ovrpsb
TilesInSet = 16
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowToPlace=no

[TileSet0102]
SetName = Pavement Fixes C
FileName = rbfix
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
AllowTiberium = true

[TileSet0103]
SetName = Pavement Fixes D
FileName = gbfix
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
AllowTiberium = true

[TileSet0104]
SetName = Pavement Fixes E
FileName = pavfxb
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
AllowTiberium = true

[TileSet0105]
SetName = RA2 Busch Rubble
FileName = stdmrb
TilesInSet = o
AllowToPlace=no
AllowBurrowing=false

[TileSet0106]
SetName = Pavement Shorelines A
FileName = pshore
TilesInSet = 8
AllowBurrowing=false

[TileSet0107]
SetName = Pavement Water Cliffs D
FileName = wclifc
TilesInSet = 4
AllowBurrowing=false

[TileSet0108]
SetName = Water Breakers A
FileName = breakr
TilesInSet = 3
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0109]
SetName = Pavement Fixes F
FileName = pavfxc
TilesInSet = 4
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
AllowTiberium = true

;
; Natural Cliff set.
;
[TileSet0110]
SetName = Grass Cliffs
FileName = Cliffx
TilesInSet = 40
MarbleMadness = 111
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
RequiredForRMG = true

;
; MM Natural Cliff set.
;
[TileSet0111]
SetName = ZMM Cliff Natural Set
FileName = Mclifx
TilesInSet = 40
NonMarbleMadness = 110
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

;
; Cliff Natural pieces that meet water pieces
;
[TileSet0112]
SetName = Grass Water Cliffs
FileName = WClifx
TilesInSet = 28
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=113
AllowBurrowing=false

;
; MM Cliff Natural pieces that meet water pieces
;
[TileSet0113]
SetName = ZMMCliff/Water Natural pieces
FileName = MWClfx
TilesInSet = 28
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=112
ToSnowTheater=58
AllowBurrowing=false

;
; Blank tile for filling in holes.
;
[TileSet0114]
SetName = LAT Urban Pavement
FileName = Clerx
TilesInSet = 1
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
;AllowBurrowing = true
AllowTiberium = true

;
; Slope Natural set pieces
;
[TileSet0115]
SetName = Grass Slopes
FileName = Rampx
TilesInSet = 10
MarbleMadness = 116
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true

;
; MM Slope Natural set 爱国者之热血防伪标记
;
[TileSet0116]
SetName = ZMMSlope Natural Set Pieces
FileName = Mramx
TilesInSet = 10
NonMarbleMadness = 115
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0

;
; Urban ramps
;
[TileSet0117]
SetName = Pavement Ramps
FileName = slpex
TilesInSet = 20
MarbleMadness = 118
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowTiberium = true

;
; MM Urban ramps
;
[TileSet0118]
SetName = ZMM Ramps Urban
FileName = mslpx
TilesInSet = 20
NonMarbleMadness = 117
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0

;
; Baracades
;
[TileSet0119]
SetName = Baracades A
FileName = baracd
TilesInSet = 4
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = false

[TileSet0120]
SetName = Pavement Shorelines B
FileName = pshora
TilesInSet = 4
AllowBurrowing=false

; SF Bridge Connect.
;
[TileSet0121]
SetName = Golden Gate Bridge A
FileName = sfbrdg
TilesInSet = 1
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

;*************TERRAIN EXPANSION ADDITIONS START HERE************

[TileSet0122]
SetName = *LAT Urban Pavement Transitions*
FileName = platb
TilesInSet = 16
Morphable = false
LowRadarColor = 110,80,40
HighRadarColor = 150,100,65
AllowToPlace=no
;AllowBurrowing=false
RequiredForRMG = true
ToSnowTheater=70

[TileSet0123]
SetName = *LAT Soil*
FileName = dirt
TilesInSet = 1
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
AllowBurrowing = true
AllowTiberium = true

[TileSet0124]
SetName = *Lat Urban Grass*
FileName = greenu
TilesInSet = 1
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
AllowBurrowing = true
AllowTiberium = true

[TileSet0125]
SetName = *Grass DirtRoad Bends*
FileName = Drodcb
TilesInSet = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 58
RequiredForRMG = true
AllowTiberium = true

[TileSet0126]
SetName = *Grass DirtRoad Junctions A*
FileName = Uroadj
TilesInSet = 11
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 59
RequiredForRMG = true
AllowTiberium = true

[TileSet0127]
SetName = *Grass DirtRoads*
FileName = Uroads
TilesInSet = 66
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 60
RequiredForRMG = true
AllowTiberium = true

[TileSet0128]
SetName = *Grass DirtRoad Ramps*
FileName = URSLPE
TilesInSet = 8
MarbleMadness = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0129]
SetName = *Grass Dark Shorelines*
FileName = UShore
TilesInSet = 42
MarbleMadness = 143
LowRadarColor = 30,30,40
HighRadarColor = 30,30,40
AllowBurrowing=false
RequiredForRMG = true

[TileSet0130]
SetName = *Baracades B*
FileName = baradn
TilesInSet = 2
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = false

[TileSet0131]
SetName = *Baseball Field B*
FileName = basebn
TilesInSet = 1
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
AllowTiberium = true

[TileSet0132]
SetName = *Pavement Fixes G*
FileName = gbfixn
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0133]
SetName = *Pavement Fixes H*
FileName = grfixn
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0134]
SetName = *Statue Of Liberty Base B*
FileName = libbsn
TilesInSet = 1
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0135]	
SetName = *Obsolete*
FileName = blank
TilesInSet = 6
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowToPlace=false
AllowToPlace=no

[TileSet0136]
SetName = *Obsolete*
FileName = blank
TilesInSet = 6
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowToPlace=false
AllowToPlace=no

[TileSet0137]
SetName = *Highway Road Ends B*
FileName = p_endn
TilesInSet = 4
ToSnowTheater = 38
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

[TileSet0138]
SetName = *Pavement Fixes I*
FileName = pavfxn
TilesInSet = 8
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true

[TileSet0139]
SetName = *Pavement Fixes J*
FileName = pavfcn
TilesInSet = 4
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0140]
SetName = *Highway Road Bends*
FileName = Proadn
TilesInSet = 18 ;update DJB
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

[TileSet0141]
SetName = *Grass Highway Road Junctions B*
FileName = Proadj
TilesInSet = 6
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

[TileSet0142]
SetName = *Farm Crops/Urban Features B*
FileName = roughn
TilesInSet = 12
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
AllowTiberium = true

[TileSet0143]
SetName = *ZMM Shore Pieces*
FileName = MShore
TilesInSet = 42
LowRadarColor = 30,30,40
HighRadarColor = 30,30,40
NonMarbleMadness = 129
AllowBurrowing=false

[TileSet0144]
SetName = *Washington Ponds B*
FileName = washn
TilesInSet = 2
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes

[TileSet0145]
SetName = *Grass Shoreline Bridges*
FileName = wbrdgn
TilesInSet = 2
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92

[TileSet0146]
SetName = *Pavement Water Cliffs E*
FileName = WCliBn
TilesInSet = 12
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=147
AllowBurrowing=false

[TileSet0147]
SetName = *ZMMCliffB/Water pieces*
FileName = MwclfBn
TilesInSet = 12
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=146
ToSnowTheater=58
AllowBurrowing=false

[TileSet0148]
SetName = *Pavement Water Cliffs F*
FileName = WClifn
TilesInSet = 6
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=149
AllowBurrowing=false

[TileSet0149]
SetName = *ZMMCliff/Water pieces*
FileName = MWClifn
TilesInSet = 6
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=148
ToSnowTheater=58
AllowBurrowing=false

[TileSet0150]
SetName = *Obsolete Tunnel*
FileName = dtunn
TilesInSet = 4
Morphable = false
MarbleMadness=161
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowBurrowing=false
AllowToPlace=no

[TileSet0151]
SetName = *Obsolete Tunnel1*
FileName = tunnel
TilesInSet = 4
Morphable = false
MarbleMadness=159
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowBurrowing=false
AllowToPlace=no

[TileSet0152]
SetName = *Pavement Tunnel Sides*
FileName = tunxn
TilesInSet = 2
Morphable = false
MarbleMadness=160
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToSnowTheater=48
AllowBurrowing=false

[TileSet0153]
SetName = *Grass Water Caves B*
FileName = wcave
TilesInSet = 4
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=154
AllowBurrowing=false

[TileSet0154]
SetName = ZMM Water Caves
TilesInSet = 4
FileName = MWcave
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=153
AllowBurrowing=false

[TileSet0155]
SetName = *Golden Gate Bridge B*
TilesInSet = 1
FileName = sfbrd2
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

[TileSet0156]
SetName = *Pavement Fixes K*
FileName = npvefx
TilesInSet = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true

;Copy of the normal pavement to use with pavement lat to grass (normally doesn't lat)
;Note that this stops the red pave being placed by the land placer in FA2, but since it doesn't lat I don't think any one will mind too much.
[TileSet0157]
SetName = *LAT Pavement*
FileName = Clerx
TilesInSet = 1
Morphable = false
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowTiberium = true

;Bridge problem solved :)
[TileSet0158]
SetName = *Grass Bridges*
FileName = Ovrpsx
TilesInSet = 16
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

[TileSet0159]
SetName = ZMM Tunnel Floor
FileName = mtnnl
TilesInSet = 8
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=53
AllowBurrowing=false

[TileSet0160]
SetName = ZMM Tunnel Side
FileName = mtnnx
TilesInSet = 2
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=54
AllowBurrowing=false

[TileSet0161]
SetName = ZMM DirtTunnel Floor
FileName = mtnnl
TilesInSet = 8
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=73
AllowBurrowing=false

[TileSet0162]
SetName = *Grass Train Ramps*
TilesInSet = 4
FileName = Tslope
Morphable = no
MarbleMadness = 7
ToSnowTheater = 92
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowTiberium = true

[TileSet0163]
SetName = *Train Tunnels*
TilesInSet = 8
FileName = dtunnt
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
MarbleMadness=159
AllowBurrowing=false

[TileSet0164]
SetName = *Train Crossings A*
TilesInSet = 6 ;update DJB
FileName = trcros
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToSnowTheater = 94
AllowBurrowing=false
AllowTiberium = true

[TileSet0165]
SetName = *Train Junctions A*
TilesInSet = 12 ;update DJB
FileName = ralcrs
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToSnowTheater = 95
AllowBurrowing=false
AllowTiberium = true

[TileSet0166]
SetName = *Train Switch A*
TilesInSet = 48 ;updated DJB
FileName = switch
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToSnowTheater = 96
AllowBurrowing=false
AllowTiberium = true

[TileSet0167]
SetName = *Pavement Train Ramps*
TilesInSet = 4
FileName = Tslopn
Morphable = no
MarbleMadness = 7
ToSnowTheater = 92
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowTiberium = true

[TileSet0168]
SetName = *Water Tunnels*
TilesInSet = 8
FileName = wtunnl
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
MarbleMadness=187
AllowBurrowing=false

[TileSet0169]
SetName = *Train Crossings B*
TilesInSet = 4 ;updated DJB
FileName = trcrsn
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToSnowTheater = 94
AllowBurrowing=false
AllowTiberium = true

[TileSet0170]
SetName = *Train Junctions B*
TilesInSet = 8 ;updated DJB
FileName = rlcrsn
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToSnowTheater = 95
AllowBurrowing=false
AllowTiberium = true

[TileSet0171]
SetName = *Train Switch B*
TilesInSet = 16
FileName = swtchn
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowTiberium = true

[TileSet0172]
SetName = *Pavement Cliffs D*
FileName = Cliffz
TilesInSet = 6 ;updated DJB
MarbleMadness = 173
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
RequiredForRMG = true

[TileSet0173]
SetName = ZMM Cliff Corner Fix
FileName = MCliffz
TilesInSet = 6 ;updated DJB
NonMarbleMadness = 172
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
RequiredForRMG = true

[TileSet0174]
SetName = *Pavement Water Cliffs G*
FileName = WClifz
TilesInSet = 6 ;updated DJB
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=175
AllowBurrowing=false

[TileSet0175]
SetName = ZMM Cliff/Water Corner Fix
FileName = MWClifz
TilesInSet = 6 ;updated DJB
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=174
AllowBurrowing=false

[TileSet0176]
SetName = *Tunnels A*
FileName = dtunn
TilesInSet = 8
Morphable = false
MarbleMadness=161
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowBurrowing=false

[TileSet0177]
SetName = *Road Tunnels A*
FileName = tunnel
TilesInSet = 80
;TilesInSet = 68
;TilesInSet = 8
Morphable = false
MarbleMadness=159
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowBurrowing=false

[TileSet0178]
SetName = *Pavement Fixes L*
FileName = platb
TilesInSet = 16
Morphable = false
LowRadarColor = 110,80,40
HighRadarColor = 150,100,65
;AllowBurrowing=false
AllowTiberium = true

;********************************************************

[TileSet0179]
SetName = *Grass Water Caves B*
FileName = WCavee
TilesInSet = 4
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=180
AllowBurrowing=false


[TileSet0180]
SetName = ZMM Water Caves
FileName = MWcavee
TilesInSet = 4
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=179
AllowBurrowing=false


[TileSet0181]
SetName = *Pavement Water Caves*
FileName = Wcavep
TilesInSet = 8
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=182
AllowBurrowing=false

[TileSet0182]
SetName = ZMM Water Caves1
FileName = MWcavp
TilesInSet = 8
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=181
AllowBurrowing=false

[TileSet0183]
SetName = *Highway Road Guard Rails*
FileName = grdrl
TilesInSet = 10
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

[TileSet0184]
SetName = *Track Under Bridges fix*
FileName = btrack
TilesInSet = 23
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
MarbleMadness = 185
RequiredForRMG = true
AllowTiberium = true

[TileSet0185]
SetName = ZMM Under bridge track
FileName = mbtrack
TilesInSet = 23
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=184
AllowBurrowing=false


[TileSet0186]
SetName = *Water Tunnel Side*
FileName = wtunxd
TilesInSet = 4
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
MarbleMadness=188
AllowBurrowing=false


[TileSet0187]
SetName = ZMM Water Tunnel Floor
FileName = mwtnnl
TilesInSet = 8
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=168
AllowBurrowing=false

[TileSet0188]
SetName = ZMM Water Tunnel Side
FileName = mwtnnx
TilesInSet = 4
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness =187
AllowBurrowing=false

[TileSet0189]
SetName = *Water Breakers B*
FileName = breakp
TilesInSet = 3
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0190]
SetName = *Pavement Road Junctions B*
FileName = Proa
TilesInSet = 12
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

[TileSet0191]
SetName = *Helipads*
FileName = phelad
TilesInSet = 3
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

; 揑 don't remember who I got this set from?DJB
[TileSet0192]
SetName = *Pavement Circles*
FileName = pccle
TilesInSet = 7
Morphable = false
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true
;AllowBurrowing=false

[TileSet0193]
SetName = *Soil Ramps*
FileName = dslope
TilesInSet = 20
MarbleMadness = 7
Morphable = true
LowRadarColor = 70,40,0
HighRadarColor = 80,45,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0194]
SetName = *Train Soil Ramps*
FileName = Tdslpe
TilesInSet = 4
Morphable = no
MarbleMadness = 7
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

******************************

[TileSet0195]
SetName = *Urban Features C*
FileName = Rought
TilesInSet = 8
Morphable = false
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0196]
SetName = *Pavement Fixes M*
FileName = pavfxg
TilesInSet = 4
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true


[TileSet0197]
SetName = *Pavement Waterfalls A*
FileName = W-e-
TilesInSet = 20
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=198
AllowBurrowing=false
RequiredForRMG = true

[TileSet0198]
SetName = ZMM Waterfalls-E
FileName = mwe-
TilesInSet = 20
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness = 197
AllowBurrowing=false


[TileSet0199]
SetName = *Pavement Waterfalls B*
FileName = W-f-
TilesInSet = 12
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=200
AllowBurrowing=false
RequiredForRMG = true

[TileSet0200]
SetName = ZMM Waterfalls-F
FileName = mwf-
TilesInSet = 12
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness = 199
AllowBurrowing=false


[TileSet0201]
SetName = *Pavement Waterfalls C*
FileName = W-g-
TilesInSet = 4
MarbleMadness=202
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
AllowBurrowing=true
RequiredForRMG = true

[TileSet0202]
SetName = ZMM Waterfalls-G
FileName = MWg-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=201
AllowBurrowing=false

[TileSet0203]
SetName = *Parking Borders*
FileName = bpaved
TilesInSet = 20
Morphable = false
LowRadarColor=120,120,150
HighRadarColor=120,120,150
RequiredForRMG = true
AllowTiberium = true

[TileSet0204]
SetName = *Grass Waterfalls C*
FileName = W-ca
TilesInSet = 4
ToSnowTheater = 36
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=64
AllowBurrowing=false
RequiredForRMG = true

[TileSet0205]
SetName = *Grass Waterfalls D*
FileName = W-da
TilesInSet = 4
ToSnowTheater = 37
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=65
AllowBurrowing=false
RequiredForRMG = true

[TileSet0206]
SetName = *Grass Destroyable Cliffs*
FileName = dcliff
TilesInSet = 2
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
ToSnowTheater=61
AllowBurrowing=false

[TileSet0207]
SetName = *TrainBridges*
FileName = Tovrps
TilesInSet = 16
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

;空白星空（水域）
[TileSet0208]
SetName = Void Space
FileName = vspace
TilesInSet = 1
MarbleMadness = 0
LowRadarColor = 0,0,0
HighRadarColor = 0,0,0
AllowBurrowing = true
AllowTiberium = true

;大型星云（岩石）
[TileSet0209]
SetName = Big Nebula
FileName = nebula
TilesInSet = 8
TilesInSet = 8
Morphable = false
ToSnowTheater = 40
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
AllowBurrowing = true

;星河（空地）
[TileSet0210]
SetName = Star Drift
FileName = drift
TilesInSet = 1
MarbleMadness=69
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowBurrowing = true

;空间站平台（公路）
[TileSet0211]
SetName = Stage Plane
FileName = splane
TilesInSet = 1
Morphable = false
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 60
AllowTiberium = true
AllowBurrowing=false

;空间站平台边缘（水域）
[TileSet0212]
SetName = Stage Edge
FileName = sedge
TilesInSet = 13
Morphable = false
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 60
AllowTiberium = true
AllowBurrowing=false

;
; Animating tiles
;
[Tunnel Floor]
Tile01Anim=TUNTOP01
Tile01XOffset=-48
Tile01YOffset=-37
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=48
Tile02YOffset=-37
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-100
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-100

[TrackTunnel Floor]
Tile01Anim=TUNTOP01
Tile01XOffset=-48
Tile01YOffset=-37
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=48
Tile02YOffset=-37
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-100
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-100

[DirtTunnel Floor]
Tile01Anim=TUNTOP01
Tile01XOffset=-48
Tile01YOffset=-37
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=48
Tile02YOffset=-37
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-100
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-100

[DirtTrackTunnel Floor]
Tile01Anim=TUNTOP01
Tile01XOffset=-48
Tile01YOffset=-37
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=48
Tile02YOffset=-37
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-100
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-100

;[Scrin Wreckage]
;Tile05Anim=UFO
;Tile05XOffset=12
;Tile05YOffset=-10
;Tile05AttachesTo=3
;Tile05ZAdjust=-100


[Waterfalls]
Tile01Anim=WA01X

;Tile01XOffset=-9
;Tile01YOffset=54

Tile01XOffset=-30
Tile01YOffset=59

Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WA02X

;Tile02XOffset=-39
;Tile02YOffset=30

Tile02XOffset=-29
Tile02YOffset=59

Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WA03X

;Tile03XOffset=-26
;Tile03YOffset=47

Tile03XOffset=-46
Tile03YOffset=52

Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WA04X

;Tile04XOffset=-38
;Tile04YOffset=39

Tile04XOffset=-30
Tile04YOffset=58

Tile04AttachesTo=0
Tile04ZAdjust=0

[Waterfalls-B]
Tile01Anim=WB01X
Tile01XOffset=30
Tile01YOffset=43
Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WB02X
Tile02XOffset=43
Tile02YOffset=38
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WB03X
Tile03XOffset=29
Tile03YOffset=49
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WB04X
Tile04XOffset=9
Tile04YOffset=56
Tile04AttachesTo=0
Tile04ZAdjust=0

[Waterfalls-C]
Tile01Anim=WC01X
Tile01XOffset=-2
Tile01YOffset=19
Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WC02X
Tile02XOffset=5
Tile02YOffset=-6
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WC03X
Tile03XOffset=14
Tile03YOffset=1
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WC04X
Tile04XOffset=-41
Tile04YOffset=-5
Tile04AttachesTo=1
Tile04ZAdjust=0

[Waterfalls-D]
Tile01Anim=WD01X
Tile01XOffset=-8
Tile01YOffset=-4
Tile01AttachesTo=1
Tile01ZAdjust=0
Tile02Anim=WD02X
Tile02XOffset=-2
Tile02YOffset=-9
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WD03X
Tile03XOffset=-17
Tile03YOffset=-2
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WD04X
Tile04XOffset=2
Tile04YOffset=20
Tile04AttachesTo=0
Tile04ZAdjust=0


[TileSet0213]
SetName = *Track Under Bridges fix*
FileName = btrack
TilesInSet = 13
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
MarbleMadness = 185
RequiredForRMG = true
AllowTiberium = true

[TileSet0214]
SetName = *Track Under Bridges fix*
FileName = track
TilesInSet = 8
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
MarbleMadness = 185
RequiredForRMG = true
AllowTiberium = true

[TileSet0215]
SetName = *Track Under Bridges fix*
FileName = trcros
TilesInSet = 2
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
MarbleMadness = 185
RequiredForRMG = true
AllowTiberium = true

[TileSet0216]
SetName = *Pavement Water Caves*
FileName = Wcavep
TilesInSet = 8
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=182
AllowBurrowing=false


[Road Tunnels];old 
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10

[Tunnels];old 
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10

[*Obsolete Tunnel*];old 
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10

[*Obsolete Tunnel1*];old 
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10


[*Train Tunnels*];163
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=INVISO
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=INVISO
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50
Tile05Anim=TUNTOP03
Tile05XOffset=-60
Tile05YOffset=-46
Tile05AttachesTo=2
Tile05ZAdjust=-10
Tile06Anim=TUNTOP04
Tile06XOffset=60
Tile06YOffset=-46
Tile06AttachesTo=10
Tile06ZAdjust=-10
Tile07Anim=INVISO
Tile07XOffset=-2
Tile07YOffset=-13
Tile07AttachesTo=0
Tile07ZAdjust=-50
Tile08Anim=INVISO
Tile08XOffset=0
Tile08YOffset=-13
Tile08AttachesTo=0
Tile08ZAdjust=-50

[*Water Tunnels*];168
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=INVISO
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=INVISO
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50
Tile05Anim=TUNTOP03
Tile05XOffset=-60
Tile05YOffset=-46
Tile05AttachesTo=2
Tile05ZAdjust=-10
Tile06Anim=TUNTOP04
Tile06XOffset=60
Tile06YOffset=-46
Tile06AttachesTo=10
Tile06ZAdjust=-10
Tile07Anim=INVISO
Tile07XOffset=-2
Tile07YOffset=-13
Tile07AttachesTo=0
Tile07ZAdjust=-50
Tile08Anim=INVISO
Tile08XOffset=0
Tile08YOffset=-13
Tile08AttachesTo=0
Tile08ZAdjust=-50

[*Tunnels A*]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=INVISO
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=INVISO
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50
Tile05Anim=TUNTOP03
Tile05XOffset=-60
Tile05YOffset=-46
Tile05AttachesTo=2
Tile05ZAdjust=-10
Tile06Anim=TUNTOP04
Tile06XOffset=60
Tile06YOffset=-46
Tile06AttachesTo=10
Tile06ZAdjust=-10
Tile07Anim=INVISO
Tile07XOffset=-2
Tile07YOffset=-13
Tile07AttachesTo=0
Tile07ZAdjust=-50
Tile08Anim=INVISO
Tile08XOffset=0
Tile08YOffset=-13
Tile08AttachesTo=0
Tile08ZAdjust=-50

[*Road Tunnels A*]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=INVISO
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=INVISO
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50
Tile05Anim=TUNTOP03
Tile05XOffset=-60
Tile05YOffset=-46
Tile05AttachesTo=2
Tile05ZAdjust=-10
Tile06Anim=TUNTOP04
Tile06XOffset=60
Tile06YOffset=-46
Tile06AttachesTo=10
Tile06ZAdjust=-10
Tile07Anim=INVISO
Tile07XOffset=-2
Tile07YOffset=-13
Tile07AttachesTo=0
Tile07ZAdjust=-50
Tile08Anim=INVISO
Tile08XOffset=0
Tile08YOffset=-13
Tile08AttachesTo=0
Tile08ZAdjust=-50


[Grass Waterfalls A]
Tile01Anim=WA01X
Tile01XOffset=-30
Tile01YOffset=59
Tile01AttachesTo=0
Tile01ZAdjust=25
Tile02Anim=WA02X
Tile02XOffset=-29
Tile02YOffset=59
Tile02AttachesTo=0
Tile02ZAdjust=25
Tile03Anim=WA03X
Tile03XOffset=-46
Tile03YOffset=52
Tile03AttachesTo=0
Tile03ZAdjust=25
Tile04Anim=WA04X
Tile04XOffset=-30
Tile04YOffset=58
Tile04AttachesTo=0
Tile04ZAdjust=25

[Grass Waterfalls B]
Tile01Anim=WB01X
Tile01XOffset=30
Tile01YOffset=43
Tile01AttachesTo=0
Tile01ZAdjust=25
Tile02Anim=WB02X
Tile02XOffset=43
Tile02YOffset=38
Tile02AttachesTo=0
Tile02ZAdjust=25
Tile03Anim=WB03X
Tile03XOffset=29
Tile03YOffset=49
Tile03AttachesTo=0
Tile03ZAdjust=25
Tile04Anim=WB04X
Tile04XOffset=9
Tile04YOffset=56
Tile04AttachesTo=0
Tile04ZAdjust=25

[Grass Waterfalls C]
Tile01Anim=WC01X
Tile01XOffset=-2
Tile01YOffset=19
Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WC02X
Tile02XOffset=5
Tile02YOffset=-6
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WC03X
Tile03XOffset=14
Tile03YOffset=1
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WC04X
Tile04XOffset=-41
Tile04YOffset=-5
Tile04AttachesTo=1
Tile04ZAdjust=0

[Grass Waterfalls D]
Tile01Anim=WD01X
Tile01XOffset=-8
Tile01YOffset=-4
Tile01AttachesTo=1
Tile01ZAdjust=0
Tile02Anim=WD02X
Tile02XOffset=-2
Tile02YOffset=-9
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WD03X
Tile03XOffset=-17
Tile03YOffset=-2
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WD04X
Tile04XOffset=2
Tile04YOffset=20
Tile04AttachesTo=0
Tile04ZAdjust=0

[*Pavement Waterfalls A*]
Tile01Anim=WA05X
Tile01XOffset=0 ;30
Tile01YOffset=74 ;60
Tile01AttachesTo=0
Tile01ZAdjust=25
Tile02Anim=WA06X
Tile02XOffset=-31
Tile02YOffset=58
Tile02AttachesTo=0
Tile02ZAdjust=25
Tile03Anim=WA07X
Tile03XOffset=-35
Tile03YOffset=57
Tile03AttachesTo=0
Tile03ZAdjust=25
Tile04Anim=WA05X
Tile04XOffset=-30
Tile04YOffset=59
Tile04AttachesTo=0
Tile04ZAdjust=25
Tile05Anim=WB05X
Tile05XOffset=30 
Tile05YOffset=59
Tile05AttachesTo=0
Tile05ZAdjust=25
Tile06Anim=WB06X
Tile06XOffset=32
Tile06YOffset=59
Tile06AttachesTo=0
Tile06ZAdjust=25
Tile07Anim=WB07X
Tile07XOffset=36
Tile07YOffset=57
Tile07AttachesTo=0
Tile07ZAdjust=25
Tile08Anim=WB05X
Tile08XOffset=0
Tile08YOffset=73
Tile08AttachesTo=0
Tile08ZAdjust=25
Tile09Anim=WA05X
Tile09XOffset=0 
Tile09YOffset=74
Tile09AttachesTo=0
Tile09ZAdjust=25
Tile10Anim=WA05X
Tile10XOffset=-30
Tile10YOffset=59
Tile10AttachesTo=0
Tile10ZAdjust=25
Tile11Anim=WB05X
Tile11XOffset=30 
Tile11YOffset=59
Tile11AttachesTo=0
Tile11ZAdjust=25
Tile12Anim=WB05X
Tile12XOffset=0
Tile12YOffset=73
Tile12AttachesTo=0
Tile12ZAdjust=25
Tile13Anim=WA05X
Tile13XOffset=0 
Tile13YOffset=74
Tile13AttachesTo=0
Tile13ZAdjust=25
Tile14Anim=WA05X
Tile14XOffset=-30
Tile14YOffset=59
Tile14AttachesTo=0
Tile14ZAdjust=25
Tile15Anim=WB05X
Tile15XOffset=30 
Tile15YOffset=59
Tile15AttachesTo=0
Tile15ZAdjust=25
Tile16Anim=WB05X
Tile16XOffset=0
Tile16YOffset=73
Tile16AttachesTo=0
Tile16ZAdjust=25
Tile17Anim=WA05X
Tile17XOffset=0
Tile17YOffset=74
Tile17AttachesTo=0
Tile17ZAdjust=25
Tile18Anim=WA05X
Tile18XOffset=-30
Tile18YOffset=59
Tile18AttachesTo=0
Tile18ZAdjust=25
Tile19Anim=WB05X
Tile19XOffset=30 
Tile19YOffset=59
Tile19AttachesTo=0
Tile19ZAdjust=25
Tile20Anim=WB05X
Tile20XOffset=0
Tile20YOffset=73
Tile20AttachesTo=0
Tile20ZAdjust=25

[*Pavement Waterfalls B*]
Tile01Anim=WC05X
Tile01XOffset=22 
Tile01YOffset=15 
Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WC06X
Tile02XOffset=-9 
Tile02YOffset=-1 
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WC07X
Tile03XOffset=0
Tile03YOffset=9  
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WC05X
Tile04XOffset=-39
Tile04YOffset=-16
Tile04AttachesTo=1
Tile04ZAdjust=0
Tile05Anim=WD05X
Tile05XOffset=-13
Tile05YOffset=-16
Tile05AttachesTo=1
Tile05ZAdjust=0
Tile06Anim=WD06X
Tile06XOffset=17
Tile06YOffset=-1
Tile06AttachesTo=0
Tile06ZAdjust=0
Tile07Anim=WD07X
Tile07XOffset=7
Tile07YOffset=-2
Tile07AttachesTo=0
Tile07ZAdjust=0
Tile08Anim=WD05X
Tile08XOffset=-11
Tile08YOffset=15
Tile08AttachesTo=0
Tile08ZAdjust=0
Tile09Anim=WC05X
Tile09XOffset=22 
Tile09YOffset=15 
Tile09AttachesTo=0
Tile09ZAdjust=0
Tile10Anim=WC05X
Tile10XOffset=-39
Tile10YOffset=-16
Tile10AttachesTo=1
Tile10ZAdjust=0
Tile11Anim=WD05X
Tile11XOffset=-13
Tile11YOffset=-16
Tile11AttachesTo=1
Tile11ZAdjust=0
Tile12Anim=WD05X
Tile12XOffset=-11
Tile12YOffset=15
Tile12AttachesTo=0
Tile12ZAdjust=0

[*Grass Waterfalls C*]
Tile01Anim=WC01X
Tile01XOffset=-2
Tile01YOffset=19
Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WC02X
Tile02XOffset=5
Tile02YOffset=-6
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WC03X
Tile03XOffset=14
Tile03YOffset=1
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WC04X
Tile04XOffset=-41
Tile04YOffset=-5
Tile04AttachesTo=1
Tile04ZAdjust=0

[*Grass Waterfalls D*]
Tile01Anim=WD01X
Tile01XOffset=-8
Tile01YOffset=-4
Tile01AttachesTo=1
Tile01ZAdjust=0
Tile02Anim=WD02X
Tile02XOffset=-2
Tile02YOffset=-9
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WD03X
Tile03XOffset=-17
Tile03YOffset=-2
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WD04X
Tile04XOffset=2
Tile04YOffset=20
Tile04AttachesTo=0
Tile04ZAdjust=0